

I’ve heard it referred to as “hardcore”, although I would say uncompromising is a more accurate description.Īs I’ve already mentioned, it’s also incredibly fastidious. The meat of the game comprises of various iterations of capture-and-hold scenarios on large maps that support up to sixty-four players, although there is also single-player that I will complain about in due course. Outside of facetious critic land, it is a multiplayer focussed FPS which falls neatly between Call of Duty and the ArmA games in terms of its approach towards the genre. It’s rubbish.Īnybody? No? All right then. You need about fifty friends and an actual concert hall to play it properly. It’s a classical Guitar-Hero clone in which all the fake plastic instruments are coloured crimson. The Boxing-Day Sales reached new levels of hysteriaįor the uninitiated, here’s an easily digested summary of what Red Orchestra 2 is about.

And while other shooters swapped their MP40s for MP5s and their iron sights for ACOG scopes, Tripwire kept on the fight against Fascism, and have now emerged from Hitler’s crumbling bunker with what is probably the most meticulous WWII shooter ever made. Yet as Allied games developers marched victorious from the ruins of Berlin in search of warmer, more profitable climes, somebody forgot to tell Tripwire Interactive that the war for 1940’s Europe was over. Remember the days when the World War II shooter was king? It was the best of times set in the worst of times, a simpler time when I could sleep easily at night knowing that the thousands upon thousands of virtual murders I committed were all justified because each of those terrified-looking German soldiers was almost certainly Hitler’s personal Jew-strangler.īut World War II is so yesterday, and gamers prefer their FPS’ to be set in more modern, ethically questionable spheres.
